Angriness Begone v1.0

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Angriness Begone v1.0

Angriness Begone v1.0

Disables the angriness system that causes NPCs/animals to be angry at Henry for his crimes/suspicious activities.

Angriness System in KCD2:
– NPC is killed.
– An item was stolen.
– NPC wakes up after being KO’d/stealth-killed by the player, but DOES NOT know it was him.
– Player failed to convict murderer in the “roadside corpse” event.
– Shooter was not found by investigator.
– Missing NPC not found.
– NPC found lockpicked door.
– NPC found suspiciously opened/closed door.
– NPC got hit by a pebble/body.
– NPC heard relevant movement/bio/lockpick/distraction/smell/combat/QuestCrimeAlarm/whistle/dogwhistle/gun nearby/gun/bow/arrow/bullet/object melee hit.
– NPC heard players dog barking.
– Wild animal/Domestic animal/Dog heard hunting_alarm/movement/smell/whistle/hunger/bow_fired/arrow_hit/gun_fired/bullet_hit/combat/distraction/thrash.
– Wild animal/Domestic animal/Dog saw player.
– Wild animal/Domestic animal/Dog hit by decoy/ranged.
– Wild animal/Domestic animal/Dog collided with.
– Wild animal/Dog received information animal_alarm.
– Dog periodic during watchTrespass (every 2 seconds).

Installation
– Extract in KCD2/Mods folder.


Author: Magus
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Wondering what sets KCD 2 Mods apart? You're in the right place to find out. The Kingdom Come: Deliverance 2 Angriness Begone v1.0 Mod consists of extra files that enhance your gameplay by broadening your options and introducing new opportunities.



Useful Information: How to Install KCD 2 Mods | KCD 2 Location | KCD 2 Release Date | KCD 2 System Requirements | KCD 2 News

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